MovingBlocks/Terasology — pull request #121 by rapodaca (2012-02-19 00:06:12+00:00)
Title: Implementing unit tests for Inventory

I've implemented some unit tests for Inventory. I ended up making quite a few changes, including breaking the dependency Inventory had on Player. Game still works as before and all tests pass. I think this version is cleaner because now Player creates its own default inventory.

I'm just kind of blundering into this, so this isn't a helpful direction to go, please let me know.