away3d/away3d-core-fp11 — pull request #215 by Huck (2012-02-11 03:20:49+00:00)
Title: Dev

Edit

Hi Guys,

here are a few simple changes that will greatly help. for one, the below fixes makes away3d play nice with haxe when sued as a SWC.

but most importantly, i fixed an important but in the OBJParser, which ignored objects when multiple objects were in a file with the 'o' command. also, mesh names from the file were ignored and are now correctly set for both Objects and groups.

src/away3d/loaders/parsers/OBJParser.as

please pull it into away3d.

thanks!