mono/MonoGame — pull request #276 by sdancer (2012-02-05 00:14:07+00:00)
Title: Develop

Added new AndroidCompatibility class with DoCatchupUpdates and ScaleImageToPowerOf2. It automatically sets how XNA behaves by default.

Commented out where GL11.Viewport is set in SpriteBatch because it doesn't work. Screws up the resolution.

Re-add precompiler directive so the default can be set to 1.1.