Baystation12/Baystation12 — pull request #351 by Miniature (2012-02-03 10:04:22+00:00)
Title: AI freelook finishing

The only remaining issue that has an effect on the game I am aware of is that when using set-observe it doesn't remove the overlays. (Although I have no idea how it interacts with malfunction, but we never play that anyway.) I'll be making a thread on making AIs use this instead of the camera jumping thing as soon as I notice this getting merged. (Yes I know I could merge it myself, but it has some stuff changing the replace with x turf procs, and I want to give others the chance to make sure doing that doesn't screw anything I didn't think of up)