away3d/away3d-core-fp11 — pull request #208 by ellemenno (2012-02-03 04:59:56+00:00)
Title: Dev

please consider a useful default for ColorMaterial.color in the constructor.

i used 0xcccccc; an 80% grey that leaves room for specular highlights before the lighting blows out.

this is taking a cue from the x3d spec (http://www.web3d.org/files/specifications/19775-1/V3.2/Part01/components/shape.html#Material)