realXtend/naali — pull request #336 by jonnenauha (2012-02-01 14:25:17+00:00)
Title: Admino tundra 2.2.x asset interest

This module provides the following client side features:

* Options to only keep assets below certain distance threshold from the active EC_Camera in memory. This includes automatic unloading/loading of .mesh, .material and .texture assets.
* Option to inspect removed entities for assets that are no longer used in the rest of the scene (or interest radius if this is enabled). Unloads the unused assets from memory.
* Provides a GUI for direct end used/developer usage that can be used for debugging etc.
* All functionality is disabled by default and all functionality can be set from scripts. Essentially meaning that every scene can decide the behavior eg. big scenes can turn on radius unloading/loading for wanted radius or scenes that do lot of removing/creation of entities directly that use the supported assets can turn on automatic unloading of entity removal for the client to save memory.
* Not enabled by default in CMakeBuildConfigTemplate.txt nor any of the startup config xml:s. I'm fine by adding it to the default build and client configs if people want it.