mono/MonoGame — pull request #256 by scottmm (2012-01-28 08:59:23+00:00)
Title: GamepadState.Thumbsticks

Hi,

I was having problems with reading the thumbstick input, it was always zero, it turns out that GamePade.GetState() was returning an empty GamePadState (It probably should have thrown Not Implemented Exception).

I have added thumbstick data into the new GamePadState that is returned.

Triggers and Buttons still need to be added. I cannot find triggers so I will leave that. I will look over buttons later.