mono/MonoGame — pull request #251 by ncoder (2012-01-27 04:58:24+00:00)
Title: Develop: GlStateManager bug fix.

Merge GLStateManager.World and View into WorldView, since GL needs it so

GL11.MatrixMode(All11.Viewport); is not a valid GL Command!

Also, ToFloatArray is not necessary. I saw the proper use of ref somewhere else in the code. I threw that in too. One less allocation.