Code52/Samurai — pull request #22 by brooklynDev (2012-01-26 21:34:56+00:00)
Title: Gamestate now has MapId. Also, map no longer gets sent back and forth every time.

When a game starts, a MapId is assigned to the gamestate. There's a new API now for getting a string representation (string[][]) of the map. The client will call this API just once at start of the game to get the map. This greatly reduces the game state payload size. I also updated the Console app to reflect this change.