mono/MonoGame — pull request #220 by ncoder (2012-01-23 05:48:24+00:00)
Title: Mostly BasicEffect and DrawUserIndexedPrimitive fixes

Some fixes to DrawUserIndexedPrimitive.
Basic Support for textureAddressModes (Wrap /Clamp)
Improvements to Color class to match XNA behavior better. (Clamp constructor input values)
Improved PerformanceCounter class. Uses separate PERF_COUNTER define, since you would likely want to run it with optimizations on, not just in DEBUG mode.

I'm pretty new to this GitHub thing, it occurs to me that I maybe should have branched my code of development instead?