mono/MonoGame — pull request #219 by kungfubanana (2012-01-23 03:51:34+00:00)
Title: Strict game disposal

Game now mimics what the XNA Game object does after it is Disposed.
The effects of this are not evident with the XNA framework itself, since
Game.Run is blocking. But for iOS and MacOS, the strict disposal checks
make it much easier to debug accidental disposal of the Game object
while it is still in use.

See the associated changes in [MonoGame Sample Pull Request ??]().