CartBlanche/MonoGame-Samples — pull request #5 by kungfubanana (2012-01-22 08:41:20+00:00)
Title: Fixes most iOS samples after GamePlatform change

Removed unnecessary using statements around games
created in ApplicationDidFinishLaunching. Game.Run
on Mac and iOS is non-blocking by default, so
Disposing these objects immediately after Run was
incorrect.

Added missing(?) Info.plist files to many of the
iOS sample projects

I apologize–I meant to do a pull request for this a month ago and forgot. I hope this hasn't caused too much trouble in the mean time.