eric-kansas/tos-rit-projects-seminar — pull request #2 by gjl6931 (2012-01-19 23:03:49+00:00)
Title: Added some more items.

Two things came up during the physical prototype testing that I thought it was important we address, so I added them to the rubric:

1 - There was a slight difficulty in communicating how to play and explaining the point system. So we need to make sure the player finds it easy to learn and understand the rules and scoring system.

2 - Some of the different rule sets and scoring systems had inherent bias. For example, at one point playing to get suits was far easier and more worth it than trying to get 4 of a kind. And when the rules were changed so players didn't have to pick up a card at the end of the round, a player could get an easy advantage by controlling the pace of the game by choosing to take a card every time anyway. We should try to balance the game as much as possible.