mrdoob/three.js — pull request #1117 by G3z (2012-01-15 23:25:08+00:00)
Title: more results in ray collision

I have added
nearestEdge:{ distance:xxx.xxx , edge:[start,finish]}
nearestVertex:{ distance:xxx.xxx , vertex:point}
to Ray.intersectObject() 's result
this depends on pull #1043 ( vector convenience methods to switch context )