Baystation12/Baystation12 — pull request #49 by Tastyfish (2011-11-30 23:45:31+00:00)
Title: Added vending charges, removed clown/mime from main joblist, sec belts

Added vending charges, and a few vending machines that were in bay that aren't in tg (PDA, genetics, toxins).
They, of course, aren't in the tg map, so I temporarily commented out the charges' supplypacks, so QM's don't get confused.
Chem dispenser now uses charges instead of using huge quantities of power to perform a summoning spell or whatever it was doing.
Also, booze-o-mat now has ice cups like it's supposed to.

Made sec belts hold sec things and be bigger.

Removed clown & mime from main joblist so they would go away from ID computer, etc.