pshields/futility — pull request #23 by tpeteman (2011-11-28 20:48:13+00:00)
Title: Weighted angle code

Several bits added:
1.) Player.getOpponentGoalID() fixed to retrieve the opponent's goal rather than right side's goal.
2.) Linked list of just seen opponents implemented for quick access to visible player opponents.
3.) Crude dribble angle calculation based on most immediate opponent concern; if no opponents are visible, resorts to original goal angle-based calculations.