begla/Blockmania — pull request #51 by Cervator (2011-11-27 02:57:35+00:00)
Title: Portals pull request

See if this will merge cleanly into your develop branch? It has the slime-spawning portal block, but mainly it is the few file moves (into the game package) that tend to mess up stuff with actual changes on both sides. This is from my master branch and should avoid the big mess in my develop

Feel free to tweak (a Logger reference made it back in, I upped the cloud tick thing, lower portal spawn rate if you like) - I'll try to get the next step (more distant spawning + conditional local spawning) in soon.

Original check-in description:

Redoing the check-in of the Portal + Mob stuff I worked on a little while back, this time copy pasted into the master branch from the messed up develop branch (includes a few file moves to the game package). A little "Portal" block will be created near where the player starts and pop out slimes occasionally. Re-attaches some additional code in the updateTick() method in World. Also ups the cloud update frequency from every 1 to every 10 ms :-)