udoprog/c10t — pull request #198 by Hawk777 (2011-11-16 05:47:37+00:00)
Title: Add an option to allow removing the matching prefix from sign texts before rendering

When using the prefix-match option of --show-signs, clearly the intent is for the players in the world to create signs that can be seen in the rendered map while not forcing every sign to be visible. However, it doesn't necessarily make sense to force the prefix text to actually be rendered into the map; sometimes, you want the prefix text to identify a sign to be rendered but you don't actually want the prefix to appear in the world. This patch adds the "--strip-sign-prefix" option which, when used with --show-signs and a prefix match, removes exactly the matched prefix from the sign text before rendering.