pioneerspacesim/pioneer — pull request #748 by johnbartholomew (2011-10-29 15:53:30+00:00)
Title: Display correct (clamped) cost of repairing 1.0% damage

Closes #467.

Actual repair costs are clamped so that if you have damage < 100% you don't pay the full cost for a 100% repair, and if you have damage < 1%, you don't pay the full cost for 1% repair. That has been the case since #324.

This patch just makes the GUI for the repair screen display the correct clamped cost for 1% damage.