mooege/mooege — pull request #227 by fortenbt (2011-10-20 03:40:00+00:00)
Title: Health is now based on vitality and stats are now based on level of character.

Some of the info on how much health per vitality point for each class is unknown for now, so it's a guess at this point. But this gets the ball rolling on this functionality.

Health is also restored to max on level-up.