mono/MonoGame — pull request #48 by dellis1972 (2011-10-18 15:50:53+00:00)
Title: SpriteBatchItem optimization

The SpriteBatchItem already has allocated Vector2 's for Position and TextureCoords. The old code was creating new Vector2's for these rather than just Assigning the X and Y values to the existng properties. As SpriteBatchItems are recycled it seemed a better idea to just reuse the exisitng allocated properties rather than re-create them each time the spritebatch item was set.