pioneerspacesim/pioneer — pull request #671 by johnbartholomew (2011-10-17 00:50:52+00:00)
Title: Physics iteration limit

Limits the number of physics updates performed between each render update. If the limit is hit, then the simulation drops to sub-real-time.

Limit defaults to 4, and is configurable as the `MaxPhysicsCyclesPerRender` setting.