Darthfett/Jetpack-Man-2 — Issue #17: Collisions calculated are only valid if calculated at Movable._pos_valid_time
Author: Darthfett
Created: 2012-03-09 18:10:02+00:00
State: open
Labels: Physics

Whenever collisions are calculated, they are only valid if the current time if for both pairs of entities, Movable._pos_valid_time (i.e. the current time is the last time the position was manually updated). This is an issue, as collisions should be able to be calculated at any time.

A good fix would be to have velocity calculated according to the current time.