mrdoob/three.js — Issue #1475: LOD and GeometryUtils.merge
Author: plopidou
Created: 2012-03-08 20:05:01+00:00
State: open

Hello all,

Is there a way to use LOD and the merge geometry method together? Is there even a point doing it?

For example, in the case when a rather large amount of small geometries have to be displayed simultaneously.

Now, individually, each geometry is tiny, but displayed potentially several thousand times ... the amount of individual geometries should begin to be taxing.

After looking at the webgl_lod.html example, my guess is "no". But asking never hurts, does it? :)

Cheers!

Plop