mrdoob/three.js — Issue #1463: Render text on billboard using CanvasRenderer
Author: alanwol
Created: 2012-03-07 15:32:54+00:00
State: open

When I render text on a canvas with the CanvasRenderer I see a kink in the letter t, it looks like the pixel for the lower triangle is shifted by 1. See the fiddle: http://jsfiddle.net/SXs4G/

The quality of the text rendering is also not that great, is there a way to improve the quality of the text rendered? Is text on a billboard already part of three.js? I copied code from an old issue. When rendering with WebGL, there is no kink in the t, but the quality of the text is even worse.

Another question I have, I need to specify overdraw is true in order to not see the wireframe being drawn. Why is wireframe:false not working?