Moutarde/Tower-Defense — Issue #15: Splash damage
Author: fira
Created: 2012-03-06 10:58:33+00:00
State: open

Using the splash radius value from the tower, making it damage every enemy in the radius

This is slightly different from a more basic one-target approach where you could just grab the enemy to apply the damage on from the hitting bullet's following target

Therefore related to Issue #13