Moutarde/Tower-Defense — Issue #12: Bullets movement
Author: fira
Created: 2012-03-06 10:52:32+00:00
State: open

Once a bullet is created and launched toward a targets, it needs to actually move and eventually hit it
Note: need 2 type of bullets, non-guided (flying to a target point) and guided (following an enemy to hit it)
This will require some simple collision checking (we can consider the bullets as points to make it easier)