Maescool/Catacomb-Snatch — Issue #794: Possible "Marathon" Mode?
Author: Flafla2
Created: 2012-03-06 03:26:23+00:00
State: open

I just had a pretty great idea concerning singleplayer. How about, when you win a level, a stairway pops up at your base, and have the ability to move up a floor, "Enter the Dragon" style? Each floor will be a randomly-selected map, and in the future, boss arenas can pop up. Possibly, the difficulty can go up every couple of floors, and you would get some sort of reward in-between floors(extra lives, money, etc.).

This would be a great first-step towards all of the improvements to singleplayer that people want. It would promote a more realistic need for level-saving, a framework for a campaign/story(cutscenes between floors?), and as I mentioned, realistic bosses.

So, what do you guys think? Should I work on the concept?