TrinityCore/TrinityCore — Issue #5579: Waypoint movement not respecting speed
Author: Pitcrawler
Created: 2012-03-06 12:19:13+00:00
State: open

Revision: https://github.com/TrinityCore/TrinityCore/commit/c48a1ad17db9b623795d24bbe83d77247b6ef756

I'm currently working on a fix of quests http://old.wowhead.com/quest=12663, http://old.wowhead.com/quest=12664.
It needs a ride on a flying vehicle performing waypoint movement. I have the correct vehicle id and waypoints. But when I start the waypoint movement the creature does not respect walking speed set in creature_template table if InhabitType is set to 4 (flying). If I manually set it to 1 (ground) the speed is respected. But that looks really ugly like the creature hopping in the air.

Seems SMART_ACTION_WP_START does not work correctly for flying creatures... Or it is a general issue in waypoint movement...