TremZ/Unvanquished — Issue #29: cg_shadows makes objects invisible
Author: KayFTW
Created: 2012-03-05 23:47:30+00:00
State: open

OS: Windows Vista 32 bit
Renderer: GL3

On the new renderer (GL3), cg_shadows 2 makes the renderer spazz and things flicker all over the place, making the game unplayable. on cg_shadows 3, all the walls, floors, and ceilings of maps become invisible and see-through. On 4, all the alien player models are invisible, on 6, only the Dragoon, Basilisk, and Marauder models are invisible.

cg_shadows 3: http://i42.tinypic.com/514hs1.jpg
Replicate:
```cg_shadows 3```
```vid_restart```

I don't have a screenshot of cg_shadows 2 messing up the renderer, how to reproduce:
```cg_shadows 2```
```vid_restart```
I also don't have a screenshot of what cg_shadows 4, and 6 do, however just replicate, obviously, but changing them to 4 or 6.