Maescool/Catacomb-Snatch — Issue #746: The mobs forces the ground to become stone on Level Editor
Author: ervilsoft
Created: 2012-03-04 11:34:21+00:00
State: open

>By danielduner on #732
>The mobs forces the ground to become stone. Would it be possible to leave the ground as it is? And only allow placing >mobs on existing ground (and over holes, for flying mobs)

@danielduner Isn't possible, because you can only use one color per pixel on the bmp which means that only one floor type/entity could be placed. We could use some color combination between the floor tile and e entity tile but it will become a lot confuse.

Maybe its time to start using another method for storing the levels like a xml or simple text file where we could define different layers.