mcedit/mcedit — Issue #49: MemoryError: Out of memory
Author: TheRealBecks
Created: 2012-03-03 19:28:33+00:00
State: open

Windows 7 x64, mcedit 32 Bit r1000

When opening a world/level and using the chunk view in view distance 2 (others too?), mcedit crashes with an memory error:

MCRenderer()
Generating selection grid texture...
generateStars()
EditorToolbar()
Adding idle handler for
saveConfig()
Removing idle handler for
Adding idle handler for
Traceback (most recent call last):
File "mcedit.pyo", line 1092, in main
File "albow\root.pyo", line 106, in run
File "albow\root.pyo", line 159, in run_modal
File "albow\widget.pyo", line 730, in gl_draw_all
File "albow\widget.pyo", line 730, in gl_draw_all
File "albow\widget.pyo", line 727, in gl_draw_all
File "albow\openglwidgets.pyo", line 23, in gl_draw_self
File "albow\openglwidgets.pyo", line 29, in gl_draw_viewport
File "leveleditor.pyo", line 3139, in gl_draw
File "renderer.pyo", line 2343, in loadVisibleChunks
File "renderer.pyo", line 2327, in cameraMovedFarEnough
File "renderer.pyo", line 2321, in shouldDrawAll
File "pymclevel\infiniteworld.pyo", line 2304, in bounds
File "pymclevel\infiniteworld.pyo", line 2259, in getWorldBounds
MemoryError
An error has been found! Please send the following to codewarrior0@gmail.com.
Release: MCEdit-r1000
2012-03-03 20:25:11.487000
Platform: win32, Name: nt, Version6.1.7601, Arch: ('32bit', 'WindowsPE')
Platform:Windows-7-6.1.7601-SP1, Processor: AMD64 Family 16 Model 4 Stepping 3, AuthenticAMD,
uname: ['Windows', '-0x5b0c6a2f', '7', '6.1.7601', 'AMD64', 'AMD64 Family 16 Model 4 Stepping 3, AuthenticAMD']
Version: 3.3.11318 Compatibility Profile Context
Vendor: ATI Technologies Inc.
Renderer: ATI Radeon HD 4800 Series
Frames: 296
Traceback (most recent call last):
File "mcedit.pyo", line 1152, in _main
File "mcedit.pyo", line 1113, in main (self=)
File "leveleditor.pyo", line 3488, in handleMemoryError (self=)
MemoryError: Out of memory. Please restart MCEdit.