nicolasgramlich/AndEngine — Issue #54: displaying distance between 2 sprites when moving camera
Author: Harti79
Created: 2012-03-03 10:24:47+00:00
State: open

I have for my game several sprites with physic bodies for the ground on which the player is running. when i stand still the sprites are displayed correctly nearby each other without distance. But when i move the player and the camera followes the player ther always are distances shown between the sprites.
I have tried all variations of textureoptions and distances in the atlas but nothing fixed the problem.

I have uploaded some screen shots in the forum of andengine at topic:

http://www.andengine.org/forums/bugs-gles2/showing-distance-between-sprites-when-camera-moves-t7105.html