davidben/uqm — Issue #12: Network play
Author: davidben
Created: 2012-03-03 01:47:56+00:00
State: open

Far far far future. If the netplay code could be adapted to use a WebSocket to talk to a custom thing on the server, that'd be neat. Although you'd want to avoid everything being proxied through the server ideally. Unclear if the web provides such things. WebRTC?? Maybe??