Maescool/Catacomb-Snatch — Issue #686: Synchronizing Buildings in Multiplayer
Author: GreenLightning
Created: 2012-03-02 22:48:26+00:00
State: open

Buying/placing/moving/upgrading buildings is not synchronized in multiplayer!

fierydrake has a working solution for this in his interact_with_enemy_buildings2 branch, so I would suggest to merge this into the master branch, somehow.

I played a whole creative game with his branch in multiplayer and it was perfectly synchronized, so I think this will fix the desynchronization in multiplayer completely!

See also: Issue #500