calzoneman/TileRunner — Issue #1: Cursor highlight accuracy depends on character location
Author: kalgynirae
Created: 2012-03-01 00:55:57+00:00
State: open

As you probably know, when I hover my cursor over the TileRunner window, a red highlight appears on the tile beneath the cursor. I'll refer to this highlighted tile as the "active tile".

In some situations (described below), the active tile is *not* the tile directly beneath my cursor. When I click or right-click, the action always affects the active (highlighted) tile, not the tile beneath my cursor.

If I position my character at the extreme upper-right corner of any tile, then the active tile is directly beneath my cursor, as expected. If I position my character at the extreme lower-right corner of any tile, then the active tile is the tile to the upper-left of the tile directly beneath my cursor. And if I position my character at the midpoint of the top edge of a tile, then the active tile is [the tile directly beneath my cursor [when my cursor is over the right half of a tile]] and [the tile to the right of the tile directly beneath my cursor [when my cursor is over the left half of a tile].