Maescool/Catacomb-Snatch — Issue #634: Floor tile shadow issues since #628
Author: fierydrake
Created: 2012-03-01 12:05:14+00:00
State: open

Just a few simple bits:
* No shadows for walls abutting th player's base
* Sand tile graphics have not been update to remove their "built-in" shadows and so still look incorrectly shadowed

This is a little subjective: shadows are softer than previously due to a gentler gradient.