pioneerspacesim/pioneer — Issue #1035: Extend model textures to power-of-two
Author: robn
Created: 2012-03-01 19:56:46+00:00
State: open
Labels: Cosmetic or UI, To do

See #923. All model textures need to be checked and extended to power-of-two. Texture coordinates need to be adjusted to match. Note that this is only necessary for models - billboard and UI textures will always be drawn with generated geometry (a quad) and can so can be handled in code.