sbooth/SFBAudioEngine — Issue #14: Error running SFBAudioEngine on iPhone simulator 
Author: widevisiondev
Created: 2012-02-29 06:20:57+00:00
State: open

I am trying to add this project in new ios project . I have copied all the files in new project which are required for ios application ,
But static library libSFAudioEngine.a is not being copied in new project and I am having errors for iphone simulator but it has successfully build for iphone device.

I am having this warning

ld: warning: ignoring file /Users/Documents/ios5 Examples/FlacPlayerUniversal/opt/iphone-4.3/lib/libFLAC++.a, missing required architecture i386 in file

I have searched some post related to this error but my issue is not resolved . This error is coming when I am building project for iphone simulator and for device, it is not giving error.

I checked framework header path , header search path .Don't know how to solve this