Maescool/Catacomb-Snatch — Issue #592: "Non-railable" floor tiles.
Author: jyggen
Created: 2012-02-29 02:02:03+00:00
State: open

While playing around in the level editor I found that a floor tile on which the player can't place rails would result in more interesting map layouts. These tiles would allow shortcuts back to the base without creating a shorter route for the player to use for it's rail system.