Maescool/Catacomb-Snatch — Issue #595: Allow some interaction with enemy buildings
Author: fierydrake
Created: 2012-02-29 03:07:23+00:00
State: open

In discussion of #589, some people thought that being able to interact in some ways with enemy buildings would be more fun than completely disallowing it.

The suggested set of actions is to disallow interaction with enemy shops, but allow:

* picking up of enemy harvesters and turrets
* collecting money from enemy harvesters

Other thoughts for discussion:

* should players be able to see money bar for enemy harvesters?
* should harvesters just be neutral (as bombs are)?