SpoutDev/Spout — Issue #1673: players subverting SpoutCraft check
Author: protocos
Created: 2012-02-28 23:59:12+00:00
State: open

I have been having a problem lately with players logging into my server with the vanilla Minecraft client just to use whatever client side hacks they have or to view their coordinates/world seed for the brief moment that it allows. My question, or possible error report, is this: Is there a way to basically freeze a player on the login screen until their SpoutCraft client is authenticated? I have been trying in vain to implement this with scheduled delayed/repeating tasks with no luck. Any update on this is much appreciated.