CitizensDev/Citizens2 — Issue #10: configuration
Author: doekia
Created: 2012-02-28 11:12:50+00:00
State: open

Hi,

Since the Citizens2 is in progress, I think it would be wise to review the configuration storage.
Actually in 1.6 we have config, npc-profiles, and quests.
While config holding general purpose setting is fine, the other 2 files make it difficult to implement things properly.

I propose the follwing:
For each NPC, a file representing its name (or id) to be created.
This file will hold EVERYTHING regarding this character:
- it's types,
- it's quests,
- it's pathways
- ...

This approach make it easier to prepare/populate things in an isolated manner.
Also it would by nice to have the directive npcdestinationid to accept -1 for self and npcdestinationname.
Any future capability to have stand still characters "sneacking" to hide nameplates thru wall?

I know those are not issues, but request for improvement, but I haven't been able to figure-out where to post this.

Best,
PS: I love this plugin which represent a significant minecraft addition.