Limvot/Phenomenon-Engine — Issue #5: Windows
Author: Limvot
Created: 2012-02-27 15:44:23+00:00
State: open
Labels: Inconvenience

The demo doesn't work correctly in windows-
it seems OpenGL functions don't work before the while loop.
To get the demo working as normal, you must call window.initGL(), scene.enableLighting(), and reload the logo texture within the while loop.

For now, windows users can press the j key and the three steps will be redone.

This is probably due to how SDL modifies the main function on windows, and needs to be investigated.