mangos-one/server — Issue #24: [Spell] Seal of blood
Author: Lillecarl
Created: 2012-02-26 12:55:40+00:00
State: open

Seal of blood is doing very wrong selfdamage.The self damage should be calculated like this:

selfdamage = (whitedamage * 1.35) * 0.1;

Idk where, but that is how it should be, the only thing i currently found about seal of blood is here:

basepoints[0] = triggerAmount * damage / 100; ( Line 1252 in UnitAuraProcHandler.cpp)