mrdoob/three.js — Issue #1397: problem with canvas rendering
Author: phunkei
Created: 2012-02-26 09:11:23+00:00
State: open

I'm pretty new to three.js but very impressed of this library.
However, I have a problem I can't get solved by my own:

I draw compositions of simple cubes and they render as they should with webgl. When I turn on the fallback (canvas renderer) the order of rendering seems to be interrupted. The textures are also f* up.
Is there a simple workaround for this issue?