Maescool/Catacomb-Snatch — Issue #389: Game freeze (check inside)
Author: Shephiroth
Created: 2012-02-25 12:51:51+00:00
State: open

After a couple of hour in hard mode, i had plenty of turrets along the way. My idea was to stop the game from spawning new monsters. Since monster spawn cant be place if there is a turret nearby, i got a lot of them covering all my visible map.

The game reach a moment just after destroy a monster spawner that freeze and nothing worked (not even music).

My though, the game got stuck in a loop trying to place the monster spawner in a suitable place....to never be found.

Not sure if its a bug or got stuck for something else. Whenever i try to debug the code the game colapse (due to tick/second manipulation i think). If someone out there is able to check it.....my congratulations :)