SpoutDev/Spout — Issue #1655: Custom Texture issue with Latest Recommended Nvidia (295.73) Drivers
Author: Pyrii
Created: 2012-02-25 21:09:27+00:00
State: open

I wrote about this on the forums with screenshots here: http://forums.spout.org/threads/custom-textures-with-nvidia-295-73.1427/ so I'll just copy and paste the first parts.

Nvidia have released a WHQL Recommended release of their drivers. Unfortunately this seems to come with a problem for custom textures in Spoutcraft. I have tested this in RB and latest.

So far, Pavement is affected but StainedGlass is not. In RB, the corruption is on all pavement. But in the latest build, pavement doesn't corrupt till you walk over it, then stays corrupt (mipmapping issue?)

Clearly a lot of people will be using these drivers and then being confused so this topic is for the discussion of the problem and hopefully any fixes/workaround.