mrdoob/three.js — Issue #1394: Updating merged geometry
Author: brad426
Created: 2012-02-24 23:13:19+00:00
State: open

Hi,

Pretty new to webGL/Three.js, wondering if anyone would be able to help

I have created a large mesh that is created by merging the geometry of 10 000 cubes into a single geometry object using ```THREE.GeometryUtils.merge```

Any subsequent calls to update the meshes position or rotation yield no results.

Example:
http://lab.invertedcomma.co.za/webGL/threeJs/3DParticles/

Any help would be much appreciated.