Maescool/Catacomb-Snatch — Issue #322: Short-term roadmap
Author: mkalam-alami
Created: 2012-02-24 12:41:23+00:00
State: open

> Cross-posting from [here](http://catacombsnatch.info/forum/showthread.php?tid=84), waiting for all official developers to register and @Austin01 to open read access to it

1. Decide as soon as possible

* A versioning system
* A Git branching system

2. Before first release

* Set up the decided branching system
* Decide a target date for the first release

3. First release goals

* Fix the most annoying bugs
* Polish the game (hide unused things like levelin system, etc.)

4. What next?

* Define a true roadmap matching the game design discussion
* Decide a true release cycle
* Set up roles/specialties among the team