pioneerspacesim/pioneer — Issue #1016: Lua signals not reconnected after game load
Author: Luomu
Created: 2012-02-24 21:40:20+00:00
State: open

Testable with this simple module:

```lua
function foo(s, e)
print("Ding")
end

EventQueue.onShipEquipmentChanged:Connect(foo)
```

Start a new game, you will get a whole bunch of prints just on ship initialization. Buy or sell some equipment, still prints. Save, quit and load the game, then sell or buy some equipment. No messages.