TrinityCore/TrinityCore — Issue #5410: Core/Spells: Some problem
Author: lost-illusion
Created: 2012-02-24 23:51:54+00:00
State: open

Spell miss/reflect/resist calculating at cast. It wrong, this calculate should in before hit phase.
For example:
Spell reflect
Detterence
Cloak of Shadows
Grounding Totem
etc...

These spell not work if using while spell "fly". Work only if spell cast after your use these spell.

Spell speed calc wrong: now spell time calc from spellInfo->Speed, but a lot of spells should not depend on distance.
For example many boss spell:
Sindragosa ice bomb. Animation correct - bomb lander after 6 sec in any location, but damage dependet on distance.
Sindragosa Frost Beacon - depend on distance.
Sindragosa Icy Grip - depend on distance.
Blood Quuen Lana'Thel Swarming Shadows - depend on distance.
And many many many.
__The more the longer.__

Sorry.But iI no have more info, from blizzlike server.