mrdoob/three.js — Issue #1390: If Meshes share geometry, changing visibility of one also changes the other
Author: pixelperfect3
Created: 2012-02-24 12:36:35+00:00
State: open

So in my program I have two meshes which use the same geometry but have different materials. (since I can't switch materials on one mesh).

Right now in my program when I set the visibility of one mesh it also changes the other one. I think this is because of shared geometry - using different geometry I can affect one without affecting the other.

Is this how it's supposed to work?