ludios/Minerva — Issue #30: Allow controlling the delay before queued strings are sent
Author: ivankozik
Created: 2012-02-23 14:07:16+00:00
State: open

In both the Python Minerva server and JavaScript Minerva client, Minerva sends strings only after a short delay. Right now, there is no way to control the delay. Controlling it might be useful in some applications that generate a lot of data asynchronously.

The new method should be called something like `setCombiningTime` or `setSendDelay`.