MovingBlocks/Terasology — Issue #133: More UI improvements
Author: Cervator
Created: 2012-02-23 04:27:40+00:00
State: open
Labels: Architecture, Contributor-friendly

Thanks to @small-jeeper we now have a shiny menu come up as the first thing rather than jump straight into the game, yay!

Time to make it shinier yet if you're up for it :D

Here are some suggestions:

1) Put the background from the world loading phase on the main menu screen
2) Split the initial "Start Playing" button into "Create New World" and "Load Existing World" (can gray out the load option if no saved worlds exist)
2a) Make a simple saved worlds browser that just looks under SAVED_WORLDS and gives you the option to load each world there
3) Put the same "Create New World" button back on the in-game menu (currently only offers "Respawn" and "Exit"
4) Put a "Quit to Main Menu" button on the in-game menu (unloads active world but doesn't quit)
5) Put an "Options" button on both menus
5a) Make a minimal options screen just to have a placeholder if nothing else. Could do some minimal actual items there, but I think we need a quick bit of options / config architecture work there first (see #132)