skhaz/wintermoon-reloaded — Issue #2: (Multi ?) Threaded resource loading
Author: skhaz
Created: 2012-02-22 15:01:21+00:00
State: open

For OpenGL load and upload texture to GPU, make use of glXMakeCurrent, wglMakeCurrent or aglSetCurrentContext for create OpenGL thread context.

- http://www.equalizergraphics.com/documentation/parallelOpenGLFAQ.html´