mrdoob/three.js — Issue #1372: Axes logo that is not moved and not zoomed
Author: Landlord
Created: 2012-02-21 20:16:49+00:00
State: open

Could anyone give me a hint how to create world axes, say, at the bottom left corner of the scene and allow them only rotation like in modern CAD systems (to easily see how the world is oriented)?

I would like to display such axes along with other objects added to the scene, but keep the world axes at the same place and the same size while I zoom or move the objects with TrackballControls.js.

Thanks.