mrdoob/three.js — Issue #1364: Change the pivot point of my object?
Author: AppleTea
Created: 2012-02-20 15:24:43+00:00
State: open

I'm very new in this area, so excuse if it's a stupid question.

My problem:

I want to build a prism (polygon contrains of 24 planes). So I have 24 planes, everyone of them is 15° degreed of each other and grouped. Because it is to complicated to calculate how much the x and z distance is, it would be easier if you set the pivot point in the bottom right for example? richt? but how? or is there another possibility to create a circle which consists of planes?

sorry for my bad english :-/