chrfra/pong — Issue #13: Physics update needs to be thread.sleep():ed for 1 ms each time it is run
Author: chrfra
Created: 2012-02-20 09:06:54+00:00
State: open

Otherwise the game runs @lludicrous-speed and is over in under a second from starting it.
I'm guessing that the thread.sleep() call is devastating to the game's performance.

High-five to whoever solves this.