mrdoob/three.js — Issue #1357: Ray.intersectObject doesn't seem to work on non-planar quads
Author: kig
Created: 2012-02-19 16:24:38+00:00
State: open

The intersectObject code should split non-planar Face4s into two Face3s.

https://github.com/mrdoob/three.js/blob/master/src/core/Ray.js