WhatATwist/GameWithNoName — Issue #8: Create Level "Blocks" Library
Author: KraigWalker
Created: 2012-02-17 11:14:58+00:00
State: open

To make level creation simpler and more efficient, create a library of level geometry that is both functional and stylistic.

These "Blocks" can then be added into levels at will, and have their properties defined (such as colours, etc) directly in the editor.

Not quite sure whether these should be created using Unity's default geometry brushes or if world geometry pieces can be created in a modelling program and then exported. But getting a workflow in place for creating geometry might would be the ideal way forward.