CitizensDev/Citizens — Issue #835: Suggestion: Farmers
Author: Flenix
Created: 2012-02-16 22:35:41+00:00
State: open

New NPC type, would be able to "farm"

They patrol an area (radius) and harvest fully grown crops, replacing them with seeds. They have an inventory, like a trader, which the owner can interract with. They could also be set to be traders, to sell on their stock as they gather it.

A bit more advanced, they could breed animals, and kill them when there is a certain amount within their range until a threshold is met (Ie, if their threshold is 6 cows, and 9 cows are nearby, they'll kill 3 and breed the rest. They ignore baby animals) - they'd also shear sheep.

Would be really useful in an NPC town like what I'm creating right now :)