Jamazing/JamStory — Issue #12: Collision Detection
Author: Bilkokuya
Created: 2012-02-16 21:11:40+00:00
State: open
Labels: prio:CRITICAL, task:Improvement, type:Code

#Collision detection for when the player runs into a static object#

###Must Have###
Circular and Box style collisions
Recursive nature that acts as a collision tree (using member-collidable objects)
Be easy to add to any physical class; such as a player or platform
Fire events for collision when a collision occurs

###Should Have###
Boxes that can be rotated at any angle and still collide accurately
Ability to enable or disable the colliding nature at any time
Specific event data being send for the collisions that can be listened to

###Could Have (long term if time becomes available)###
Efficiency improvements for avoiding checking everything
Triangle or n-Gon collision detection