mrdoob/three.js — Issue #1344: How can I specify the up direction when using camera.lookAt?
Author: huanghuan
Created: 2012-02-16 18:06:38+00:00
State: open

Just wonder how can I specify the up direction (a.k.a. up vector) when using camera.lookAt? Say I positioned my camera to look from point A to point B but I also want to spin the camera around axis AB. How can this be possible without an up vector?