away3d/away3d-core-fp11 — Issue #216: Material lightPicker set back to null fails   
Author: Fabrice3D
Created: 2012-02-15 12:47:44+00:00
State: open

When a material has a valid lighPicker, nullfying it causes the entire viewport to go black.
No errors triggered. (tested with TextureMaterial)

- picker already set and view rendered at least once.
- material.lightPicker = null;
--> black screen, no error

Probably a missing invalidation, as the following do work:
- picker already set and view rendered at least once.
- material.lightPicker = null;
- material.repeat = !material.repeat;
--> all ok, picker no longer affects the material