CitizensDev/Citizens — Issue #810: Request: Option to block a few things.
Author: charlie1990
Created: 2012-02-13 10:41:56+00:00
State: open

Sorry for the non-explaining title and the giant wall of text in front of you, wasn't sure how to word it any better.
Anyways, a current "annoyance" I've been having lately is that I overuse the command rewards for quester's and some of my quests have upwards of 15-20 rewards because of the series of commands it needs to run.

This works all fine and well except that some of the commands I use can sometimes be a bit to revealing. For example, I have a quest that allows you to buy a house from an npc by adding them to a worldguard region then teleporting the npc to a holding cell so no one else can take that quest/gain entry to the house.

It works perfectly but when it moves the npc it tells the person the exact coordinates of where it went. Not usually a problem because the location is pretty secure but it still poses a problem for me especially since I have several quests that run commands that tell just a little to much information about what is going on in the background.

My suggestion/request: Add an option in the config to block external commands from showing their normal confirmation/info messages when a quest npc runs them