kripken/emscripten — Issue #244: SDL stuff needed for Syobon Action
Author: pcwalton
Created: 2012-02-11 02:27:46+00:00
State: open

At the moment, Syobon Action can't run because it's missing some SDL functionality.

* `SDL_LoadBMP` from a file is unimplemented. This has transitive dependencies:
- `SDL_rwops`. This should be importable from SDL itself, as it depends only on stdio.
- The BMP loader `SDL_LoadBMP_RW`. This should, again, be importable from SDL itself.
* `SDL_FillRect` doesn't seem to work on the screen surface directly. I guess it should map to a canvas call.
* For sound, SDL_mixer is needed.