phinze/woodhouse — Issue #10: prevent growl spam
Author: phinze
Created: 2012-02-09 00:04:56+00:00
State: open

if woodhouse cannot connect to the build server - it gets 0 counts for all builds.

then, when it can connect, it thinks _every_ build is new.

this causes great herds of growl notification.

seems like we should:
* determine how many builds we think we're going to notify about
* if it seems like there are too many, either swallow notifications, or generate summary notification