mrdoob/three.js — Issue #1278: merging and vertices
Author: aphex-
Created: 2012-02-08 19:41:35+00:00
State: open

Hello,
I am merging some planes that are conected to each other to a single geomerty. The consequence is that some of the vertices of the merged geometry are used twice. Since this could be a performance disadvantage I would like to eliminate the redundancy. Is there a way to do that automatically? Does THREE.js initialize a vertexbuffer with uniqe vertexpositions and link them with vertexindices? If it does I dont have to care about redundant vertices right? Thank you :)