FeenixServerProject/Archangel_2.4.3_Bugtracker — Issue #269: [NPC/Raid] High King Maulgar
Author: Egozy
Created: 2012-02-05 20:09:20+00:00
State: open

We did a small test just to test the basic mechanics of the fight (thanks to those who gave a hand).
For reference:
Mage - http://www.wowwiki.com/Krosh_Firehand
Shaman - http://www.wowwiki.com/Kiggler_the_Crazed
Warlock - http://www.wowwiki.com/Olm_the_Summoner
Priest - http://www.wowwiki.com/Blindeye_the_Seer
Our results:
1) Maulgar and the 4 helpers aren't linked together - I could pull Maulgar, Olm and Blindeye while Krosh and Kiggler remained out of combat.
2) After I forced them into combat, both mage and shaman just stood at their place doing nothing until a) the mage was initiated by our mage tank b) after about 30 seconds, the shaman moved and started casting.
3) It was able to bug the mage's casting in this location: http://img830.imageshack.us/img830/8665/wowscrnshot020512210855.jpg. while he was there he ONLY used some aoe abilities and most of the times just stared at us. Need to check the LoS and pathfinding in this entire raid.
4) Warlock's summons seem completely bugged. When you enslave them, their abilities are grayed out and need to be right-clicked before usable. Also, the pet's taunt ability doesn't do anything.

Overall I think the fight's base mechanics seem to be working pretty good. Remember this was a 5-man test.