TrinityCore/TrinityCore — Issue #5088: Wrong honor ticks in Eye of the Storm
Author: Thraxx
Created: 2012-02-05 09:53:07+00:00
State: open

In 83c0b73efd96d6d006f342f59cd8ecb7b6af580a were partialy fixed ticks in AB.
In EoS are data from patch pre3.2 too.
After lowering max resources from 2000 to 1600, there must be lowered amount of resources per tick.

src/server/game/Battlegrounds/Zones/BattlegroundEY.h

#define BG_EY_NotEYWeekendHonorTicks 330 - wrong
#define BG_EY_EYWeekendHonorTicks 200 - wrong

#define BG_EY_NotEYWeekendHonorTicks 260 - right
#define BG_EY_EYWeekendHonorTicks 160 - right

src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp

uint32 BG_EY_HonorScoreTicks[BG_HONOR_MODE_NUM] = {
330, // normal honor - wrong
200 // holiday - wrong

260, // normal honor - right
160 // holiday - right