kellyelton/OCTGN — Issue #78: Super abstract idea -- text "proxy" cards when the original image isnt available
Author: brine
Created: 2012-02-04 22:31:50+00:00
State: open
Labels: Feature Request

OK this one's super abstract... There are a LOT of games that simply can't be made on OCTGN because decent scans of the cards aren't available (either physically or LEGALLY), even though the full data on the card text is available.

What this feature suggests is a customizable text-based card renderer that will substitute when the card image is missing. I say customizable, because the game definition will be able to dictate where the different properties are positioned on the card, the text size, etc.

This is a huge project to add in so I don't expect it get a lot of support. However, it would be 999x more awesome if we could get usage rights from an open-source program like Magic Set Editor and have its engine built in.

Potential advantages to this:
A) Will open up many games that are currently impossible to find images for
B) Can drastically reduce filesizes for users who don't want to download the images
C) Can potentially solve the problem of one player using cards that the other player doesn't have installed
D) In the event of internet apocalypse, games with infringing material could be stripped of their images and still be playable in OCTGN.