empaempa/GLOW — Issue #9: Can not leave texture object null
Author: skbizport
Created: 2012-02-04 15:08:29+00:00
State: open

Shader might check for a boolean variable for either using texture or color. So, texture object need not be created during setup.
Current code does not handle it. It tries to call uniforms[ name ].data.init() in compiler.createUniforms(..) function