empaempa/GLOW — Issue #8: element syntax still used when cloning a shader
Author: skbizport
Created: 2012-02-04 05:02:46+00:00
State: open

When i clone a shader, code seems to be looking for element, while a regular compile looks for indices, etc.

For now, i am using modified code. Will appreciate if this bug is fixed.

Btw, excellent work. If my work becomes relevant, will definitely send a reference for your listing :)