kellyelton/OCTGN — Issue #58: Triggered Events
Author: robertmeta
Created: 2012-02-03 05:08:59+00:00
State: open

It would be cool to be able to write triggered events into the xml game description. For example, if a game requires that certain types of cards are automatically tapped when they come into play, this could be a trigger on the game that looks for a card property, and then rotates the card automatically when it enters play.